Naev 0.12.1 Released!


With big releases, come big bugs. A bug that would potentially mark the entire player’s map as known has crept into the release. It has been fixed along with other minor fixes, in particular, a bug made the obelisk tests require manual setting of weapon sets, and a persistent ship AI repeating to the player over and over that they haven’t played in a while.

You can get the latest version from any of the following sources:

Get - Github

Get - Steam

Get - Itch.io

Get - Flathub

The new version should be compatible with older save games, and will update things as necessary.


Full Changelog

  • Fixed psychic orbs having trails
  • Crop selected spob name if it goes out of bounds in the GUI
  • Fix obelisk tests not setting properly the primary weapons of the player
  • Fleet members don’t try to investigate, only leaders do
  • More lenient update checks when updating saves
  • Pilots should no longer see through stealth when attacked from stealth
  • Fixed sometimes full map being partially displayed
  • Don’t show the “didn’t play in a while” message every time a save is loaded
  • Difficulty modifiers extend to the player's escorts as well
  • Boarding bonus affects outfit / ship capture costs
  • Lowered the cost of capturing ships
  • Minor typo fixes and translation updates

Files

Linux (x86_64) 479 MB
Version 0.12.1 16 days ago
Windows (x86_64) 481 MB
Version 0.12.1 16 days ago
macOS (Universal) 479 MB
Version 0.12.1 16 days ago
Soundtrack 168 MB
Version 0.12.1 16 days ago

Get Naev

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