Naev 0.12.5 Released!


This is the fifth and most likely last maintenance patch of the 0.12.0 release. It includes fixes to a major bug causing spawning ships to be much less diverse than they should have been. With the new version you should now see all sorts of ships all over instead of the same ones over and over. Furthermore, in preparation for upcoming changes in libxml, we have removed save game compression. Although Naev should still be able to load compressed save games, it will only save them without compression from now on. From 0.13.0 onwards, and on systems using newer versions of libxml, loading compressed save games won’t be possible anymore. You’ll either have to load and save with this release, or uncompress manually.


Changes since 0.12.4

  • Fixed bug causing lower diversity in ship spawning
  • Fixed autonav not respecting shield thresholds
  • Fixed AI spamming afterburners in an unhealthy way
  • Removed support for save game compression as libxml 2.14 disable compression by default
  • minerva/pirate3: fixed dialogue being weird if paying with tokens
  • Minor typo fixes and translation updates

Files

Linux (x86_64) 481 MB
Version 0.12.5 21 hours ago
Windows (x86_64) 485 MB
Version 0.12.5 21 hours ago
macOS (Universal) 481 MB
Version 0.12.5 21 hours ago
Soundtrack 168 MB
Version 0.12.5 21 hours ago

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