Naev 0.12.0-beta.2


A lot of major and minor issues, in addition to some minor new features, have been resolved calling for a 0.12.0-beta.2. In particular, support for lowering the saturation of the nebula, and having escorts respect your autonav preferences (you can disable it in the settings from the info menu) have been added as new features. We don’t have any intention of adding any new features before the final 0.12.0 version, and will keep on resolving bugs as they are found. As always, please report any issues on this tracker, and feel free to join our Discord or Matrix chatrooms. Find out more about them here!

You can get the new version from any of the sources below:

Get - Github

Get - Steam

Get - Itch.io

Get - Flathub

As a new ship variant of the Llama, the Llama Voyager shares many features but has fundamental differences such as fuel regeneration.
As a new ship variant of the Llama, the Llama Voyager shares many features but has fundamental differences such as fuel regeneration.

Changes since 0.12.0-beta.1

  • Fallback for missing holo archives ship entries
  • Reset proteron reputation more aggressively
  • Fixed overlap in VN logs
  • Show intrinsic outfits in the “Other” tab
  • Shooting weapons no longer resets autonav speed up
  • Fixed plural form of 0 items in many cases
  • Made pilots in formation less prone to spinning
  • Ships significantly past the mass limit are no longer space worthy
  • Lowered the price of a certain map
  • Lowered presence of a certain faction
  • Prevent changing autonav target via Lua when jumping
  • Disable jettisoning cargo when landing
  • Removed overlap in the options menu
  • Don’t allow ship shield/energy to go negative
  • Don’t show stealth circles during cinematics
  • Jumping through a one-way normal / hidden jump reveals the hidden side
  • Escorts will try to respect player’s autonav rules by default
  • Increased nebula visibility by 400 km
  • Fixed text overlap in the holo-archives for certain languages
  • Fixed reputation changes not working on dynamic factions
  • Fixed text overlap if ship name is too long
  • Fixed automatic weapon sets behaving oddly with multiple ships
  • Fixed rare crash when setting hook on non-existent pilot
  • Fixed map thresholds for interference
  • Fixed some reputation values not being correctly rounded
  • Fixed OSD not advancing in a certain mission
  • Fixed Sirius Divinity collisions
  • Fixed beam weapons in “in range” mode not respecting range bonus
  • Fixed hiding mission OSDs and changing priority being reset on take off or jump
  • Fixed asking your ship AI for advice
  • Fixed point defense requiring toggling thrice to turn off in some cases
  • sensor anomaly: Nelly will no longer appear in too dangerous or risky systems
  • mephisto type v: lowered heat generation
  • seek_n_destroy: fixed hints breaking in certain cases
  • pir_hit_intro: fixed OSD being displayed wrong
  • taiomi04: update OSD after boarding ship
  • bounty: fixed OSD getting reset after killing/capturing target
  • ant_supplies: fixed hostility after jumping into system again
  • Editor now shows dialogues on errors and allows user to choose directory to save data to
  • Minor typo fixes and translation updates

Files

Windows Beta (x86_64) 479 MB
Version 0.12.0-beta.2+ 13 days ago
naev-macos-universal-beta.zip 477 MB
Version 0.12.0-beta.2+ 13 days ago
Linux Beta (x86_64) 479 MB
Version 0.12.0-beta.2+ 13 days ago

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